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Devaloka

Devaloka is a first-person narrative game that blends contemplation and collection.
Through an archipelago suspended in the roots of a world-lotus, the player is faced with a threatened nature and must try to preserve it.

You play as Maya, a herbalist tasked with exploring a floating archipelago to identify and gather the plants needed to purify a sacred flower.
The gameplay is based on exploration, observation, and a sensory instinct system that helps locate plants through visual and sound clues.

On Devaloka, I designed and produced all the visual effects in the game.
I developed the visual identity and behavior of the corruption, as well as the FX for the lotus aura, water, clouds, and birds.
I also handled the corruption level art and placed the clouds using the foliage system to integrate them seamlessly into the environment.
Additionally, I contributed to the adaptation of the lotus shader, by adjusting the UVs and refining the existing texture.

We submitted Devaloka to The Rookies – Game of the Year!
https://www.therookies.co/entries/41190